Tag Archives: zombies

Resident Evil 6 Review

Resident Evil 6 is a third-person shooter video game in the Resident Evil series, developed and published by Capcom. It was released for the PlayStation 3 and Xbox 360 on October 2, 2012. The Windows version is currently still in development. The story is told from the perspectives of Chris Redfield, a former member and founder of the BSAA traumatized by a failed operation, Leon S. Kennedy, a Raccoon City survivor and agent for the government, Jake Muller, illegitimate son of Albert Wesker and associate of Sherry Birkin, and Ada Wong, a freelance agent framed for the bio-terrorist attacks by Neo-Umbrella. They must all confront the force behind a massive bio-terrorist attack with the newly developed C-virus in cities across the world.

Although it received a mixed reception, Capcom has reportedly shipped over 4 million copies, making it the highest initial sale of any game in the series.

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AMC’s viral zombie video against Dish Network

AMC has create a viral video to put zombies back on TV because Dish Network has dropped AMC and “The Walking Dead.” The video has zombies walking around New York City with the last scene of a zombie dragging a satelite dish. Then words “Zombies Don’t Belong Here,” “Put Them Back On TV” appear on the screen with the website putzombiesback.com. At the website is where you can learn more about the fight between AMC and Dish Network. When this article was published  the video had 75,545 views.

6-page preview: Graveyard of Empires #4 Middle East zombies

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Image Comics Monday released a six-page preview of Graveyard of Empires #4 by Paul Azaceta and Mark Sable.The Zombies come for your local comic book store on July 25th, 2012.

Mature Readers
The shocking cause of the zombie outbreak in Afghanistan is finally revealed. The only way for our uneasy alliance of Marines and Taliban have is to turn the zombies against their creators. Find out who – if anyone – will survive The Graveyard of Empires.

Nerdy Netty review: Lollipop Chainsaw

Lollipop Chainsaw is an action hack and slash video game developed by Grasshopper Manufacture for the PlayStation 3 and Xbox 360 video game consoles, released on June 12, 2012. It features Juliet Starling, a cheerleader zombie hunter fighting zombies in a fictional San Romero high school. A collaboration between game designer Goichi Suda and filmmaker James Gunn, the game was published by Warner Bros. Interactive Entertainment. Lollipop Chainsaw features Juliet Starling as a part-time chainsaw wielding zombie slayer, full-time cheerleader who is attempting to hold back the hordes of undead, and get the body of her boyfriend, Nick, back.

Shirt Design Done by Tee Vs Tee


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6-page preview: Youngblood #72

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Image Comics Monday night released a six-page preview of Youngblood #72 written by John McLaughlin with art by Rob Liefeld and Jon Malin. This issue has a party, zombies and a mystery. Youngblood #72 explodes into your local comic book store on July 11th, 2012.

The U.S. Military is honoring Die Hard for over half a century of service to his country – and Youngblood is there to celebrate. Which is fortunate, because an army of dead soldiers has risen from Arlington Cemetery, armed with an arsenal of otherworldly weapons! All this, and F.B.I. Agent Jeff Terrell (formerly known as Shaft) is one step closer to solving a series of murder that threaten to shake Youngblood to its core!

Review: Amazing Spider-Man #687 – As the World Burns

Amazing Spider-Man #687
Writer:  Dan Slott
Art:  Stefano Caselli, Frank Martin Jr. [Color Art] 

If you haven’t read the rest of this story arc, this review will spoil a few plot developments, and we wouldn’t want that, would we?  The end of this issue isn’t spoiled, though, so you’re safe there.

Victory is once again within Doctor Octopus’ grasp and the only people who can stop him are Spider-Man, Black Widow, Silver Sable, and Mysterio–who switched sides last issue, natch!  Unfortunately, they’ll have to go through the (mind-controlled) Avengers first.

The ensuing battle is among the best-written team battles to take place in Spider-Man (or a lot of other books) in recent memory.  Dan Slott takes advantage of the various characters involved, as well as plot points from previous issues in the last few years, to showcase everyone (with the exception of Black Widow and Hawkeye, but they were knocked out early on).  The Spider-Man/Spider-Woman fight and the bit with Thor’s Mjolnir were nice touches, but the turncoat Mysterio was the true standout in these pages as he showcased his mastery of illusion and quipped about leaving the super villain business for television.

This being the final part of the story arc, Spider-Man does finally confront the still-dying Doc Ock in his underwater base (where do these guys get the funds for this stuff?).  Octavius’ intentions are, indeed, to purge the Earth using his Octavian Lens, and with the doctor so close to death and the Rhino still on Ock’s side, Spider-Man’s pact of “no one dies” may finally be forced to end.  The people who (seemingly) die here just aren’t the ones you’d expect.

Overall, Slott gives what is thus far his best Spider-Man “event” story a fitting end.  The action stays on point, the dialogue stays fresh while referencing previous issues, the (seeming) deaths don’t feel meaningless, and several threads are left open for later.  In particular, it will be interesting to see whether or not Horizon Labs was ever able to figure out that a lot of Ock’s tech was developed by them–and Peter Parker, in particular–and what repercussions that may have.  Stefano Caselli and Frank Martin, Jr. continue to deliver the goods as well, especially with what might be the most menacing-looking incarnation of Doc Ock.

As with every other issue of this arc, if you haven’t read it, GO BUY IT NOW!


Discussions with Decapitated Dan #96: Gary Reed

Horror comics have scared readers for years. Is there anyone brave enough to sit down with their creators? This is Discussions with Decapitated Dan.

Listen in this week as Dan is joined by writer Gary Reed. Check it out as the guys talk about all things Deadworld: War of the Dead, St. Germaine and so much more.

You can find out more about Gary and Deadworld at http://www.garyreed.net/

You can find out more about musical guest Chevelle at http://www.chevelleinc.com/

The show is sponsored by CuriousGoodsandComics.com

This show runs for about 37 minutes.

Deep Discussions #96

Don’t forget to like Deep Discussions on Facebook!

Review: Fanboys vs. Zombies #3 – Humphries continues the laughs

Issue: Fanboys vs. Zombies #3
Writer: Sam Humphries
Pencils: Jerry Gaylord
Publisher: Boom! Studios
Release Date: 6/6/2012

‘Oh word, what are you doing here at Comic Con?’ ‘Oh yeah, I’m here to complete my collection of mid-80s murder comics.’ ‘I’m gonna line up to see the Alien Family reunion.’ ‘I gotta go to Artists Alley and track down Mahfood.’ ‘You going to that Wolfbiter party later?’ ‘Actually, probably not, because I’m a zombie, and all you fools are already dead.’ WHO SAYS THIS ISN’T THE GOLDEN AGE OF ZOMBIES IN SAN DIEGO?? Not me. Because there probably won’t be a Silver Age. Written by indie sensation Sam Humphries (OUR LOVE IS REAL) with art by hot new talent Jerry Gaylord!

Story: 8.5/10 • Artwork: 8/10 • Overall 8.3/10
Sam Humphries continues his homage to everything dork related in Fanboys vs. Zombies #3. With the cliffhanger from issue two, Humphries continues the inside jokes as the Wrecking Crew tries to cross the Comic-Con floor. It appears that Humphries two biggest influences of this series are Kevin Smith and Brian K. Vaughn’s “Runaways.” This book on the outside looks like pure shenanigans but after reading the first three issues you can tell Humphries cares about his characters and his writing craft.

The first issue of Fanboys vs. Zombies sets up the plot and the second issue lets you know that no one is safe. The third issue continues the chaos. If you have been to Comic-Con the references by Humphries make you laugh. If you haven’t, the insane antics of the main characters bring a smile to your face. Making fun of nerds is easy but Humphries has an attention to detail that we haven’t seen since “Clerks.”

What takes Fanboys vs. Zombies to the next level is Jerry Gaylord’s artwork. Every action scenes is blazing with intense angles. Artistically, the best part of issue three is the mecha battle scene. Three-pages of zombie death and excitement are tossed at your face with amazing colors by Nolan Woodard.

If you’re dying for a Kevin Smith dialogue fix, Humphries sucker punches you in the gut with over the top witty banter.

Follow Matthew Sardo on twitter @comicavult

Deadworld: War of the Dead #1 (of 5) – Advance Review

Issue: Deadworld: War of the Dead #1
Gary Reed
Artist: Sami Makkonen
Publisher: IDW Publishing
Release Date:
August 2012

“The zombies have over run the Earth! A small outpost, remnants of a twisted scientists’ scheme to defeat the plague holds out against the army of King Zombie. Their secret weapon are the Lepers-victims of a bizarre experiment that left them with dead flesh in breathing husks with skin that even zombies won’t touch. This new series of Deadworld is perfect for new readers to join in the frenzy of what has been called the “grand-daddy” of all zombie comics.”

*Note: This series will be weekly throughout the month of August.

Dying Breath: 5.0 out of 5
Welcome back my old friend. It is about damn time that we meet again. The last time we saw this cast of characters in Deadworld, was with the highly praised Slaughterhouse OGN. The events that will unfold in this series are picking up around one year after that. Award winning artist Sami Makkonen (Sarjis Awards), is back to bring Deadworld into the realm of color. I have to admit at first I was skeptical when hearing this, but these pages are GORE-Geous! Sami’s style has a rugged beauty to it, that I think is only enhanced by the addition of color. The gritty look of his panels add to setting up the perfect look for this undead universe. I have to quickly throw mention to his interpretation of King Zombie, it is jaw dropping. I know what you are asking yourself now, “Dan, if the art is that good can the story be on the same level?” Hell yes it can reader, HELL YES. With there being a gap between issues and OGN’s, Gary Reed has to make sure that people recall what came before, as well as make it open to new readers. He nails this on the head and then drives it home with the opening of this arc. While not all previous characters are covered here, the ones that are shine brightly. No one really pulls in the spotlight on them, which shows how well Reed was able to juggle setting things up. The BIG highlight to the story was the breakdown of how the community is protecting itself from larger groups of the undead. It was just the amount of detail that went into that scene that proved why I place Gary on such a high pedestal when it comes to writers. This issue had more than I could have ever wanted from a new Deadworld series. The artwork and story are done at such a high level, that you had better get a ladder ready for when this book is in your hands. Hands down a MUST BUY!

Artwork: 5.0 out of 5 • Story: 5.0 out of 5

If you would like to know more about Deadworld: War of the Dead #1 please go to http://www.idwpublishing.com/or http://www.garyreed.net/.

Review: Amazing Spider-Man #681 – Landing a space station looked easier on TV

Amazing Spider-Man #681
Writers: Dan Slott & Chris Yost
Art: Giuseppe Camuncoli [Pencils], Klaus Janson [Inks], and Frank D’Armata [Colors]

Orbiting Earth in the Horizon Labs Apogee I space station, Spider-Man and the Human Torch have big problems. The space station has been compromised by Octobots, which have turned its crew–with the exception of Col. John Jameson (son of Jonah and former Man-Wolf)–into “space zombies” that Doc Ock can control from the ground.

Oh, and they’re running out of oxygen, making the Human Torch’s powers virtually unusable lest they should all suffocate in the infinite vacuum of space. No big deal, right?

Dan Slott and Chris Yost conclude the “Ends of the Earth” prelude they began last week in Amazing Spider-Man #680 by hitting all the same points that made that issue great.

More of Jonah yelling at people in a blind fury because he’s still reeling over the death of his wife and might now lose his son? Check.

Enough back-and-forth between Spider-Man and Torch to fill the International Space Station? Got it.

Obligatory “…and now, you will die!” super villain speech from Doc Ock? There’s one of those here, too.

Simply put, this story has everything that made the classic books classic without feeling too self-referential and, as I mentioned last week, that’s really kind of been par for the course with the Slott run of Amazing Spider-Man.  The Human Torch team-up is timely, given that the first person a guy’s probably gonna go on an adventure with when he comes “back from the dead” is his best friend, and the idea-so-crazy-it-could-only-work-in-a-comic-book resolution is fun.

What I question more than that is how Torch could “flame on” while carrying Spider-Man and John Jameson without burning them, or why people would be preparing for a manned mission to Mars in a world where the Fantastic Four regularly go to other galaxies. Is Reed Richards really that bad about sharing his toys with others?

All jokes aside, I’m really excited to see where Slott goes with “Ends of the Earth,” which starts next issue. Ever since Marla Jameson was killed on Spider-Man’s watch, Spidey has had this whole “No one dies!” schtick, and how that carries over to Doc Ock’s current condition will be interesting to see play out.

If only we could get an interview with the guy so he could tell us himself…

STORY: 9.5/10
ART: 9.5/10

[amazon_link id=”B007GNLW74″ target=”_blank” container=”” container_class=”” ]BUY Amazing Spider-Man #681 on Amazon[/amazon_link] 

Image Expo exclusives all 6 covers

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Image Comics Wednesday released all the exclusive covers for Image Expo, the covers include The Walking Dead #94, Glory #23, Thief of Thieves #1, The Darkness #100, Chew #24 and Artifacts #14. Image Expo will rock the Bay Area February 24, 25 and 26 at the Oakland Convention Center.

Posted on February 13, 2012

Attendees of Image Expo, taking place February 24, 25, and 26 in Oakland, California will get something else in addition to excellent programming, array of exhibiting publishers and artists, and face time with their favorite collectors — the chance to get six comics with convention-exclusive covers.

The first 5,000 attendees of Image Expo will receive a free copy of THE WALKING DEAD #94 by Robert Kirkman, Charlie Adlard, and Cliff Rathburn with an exclusive cover picturing Michonne, katana at her side, atop an intertwined mass of zombies.

An exclusive GLORY #23 featuring a new cover by Ross Campbell and the slogan “FIGHT CENSORSHIP” will benefit the Comic Book Legal Defense Fund and will be available only at the CBLDF booth.

Other exclusive covers are THE DARKNESS #100, featuring a sketch cover by Marc Silvestri; ARTIFACTS #14 with art by Stjepan Sejic and a blank back cover for attendees’ favorite artists to sketch on, THIEF OF THIEVES #1 with art by Shawn Martinbrough, and CHEW #24 with art by Rob Guillory.

The Image Expo convention-exclusive variant covers will be available in limited quantities. For more information about Image Expo, visit www.imagecomicexpo.com.

Review: The Walking Dead #90

The Walking Dead 90 Cover

The Walking Dead #90
Writer: Robert Kirkman
Artist: Charlie Adlard

“We Are The Walking Dead!”- Rick Grimes, Issue #24

They must be, cause there sure aren’t any zombies to be found in this issue. Usually, I wouldn’t be okay with such madness, if it had been in any other zombie medium. But with Kirkman at the helm, you’re sure to get a great character pieces.

This issue, like always, follows directly after the cliffhanger of the previous book.  Which in comparison to dozens of other past issues, this one is fairly light. The community, that Rick and company resides in, are beginning to fear them as they’ve shown a heavy dose of violence (competence) to recent life-or-death situations. As our gang is well oiled in almost every post-apocalyptic scenario imaginable (note to self *Not Possible.) this sheltered community fears they’re abrasive-ness and their will to survive in any given situation. They’re the alpha dogs and of course Rick nails the point in. The whole time Rick spouts a speech, stating that he doesn’t want to kill anyone that came before him, but he wants to protect everyone, while holding a gun dead to the face of the communities instigator. Don’t get me wrong, I believed every word that Rick said, just someone should have pulled him aside and said: “This is kinda why they fear us”.

As I’ve said before, there is not one zombie to be found in this entire issue; so kudos to Robert Kirkman for scene after scene of progressive character development. Like I’ve said in past reviews, I can’t help but get excited when I know the writer of a comic has passion and is excited as well to work on a project. This goes doubly for Kirkman as he is the creator and writer since the beginning of this series. So every character feels completely genuine to me. I never doubt if Rick is acting out of character, or if Carl is jumping in front of the wrong bullet. Some issues can get redundant, with minimal characterization. But then you get issues like this one and you can’t help but fall in love all over again. I can only hope that when Kirkman is finished, that Image Comics allows him to put the series to a close… and we’ll always have the television show which has endless material to play in and if you’re not watching AMC’s The Walking Dead, shame on you.

Charlie Adlards art is what we’ve seen issue in and issue out. He hits all the emotional beats, as he’s greatly improved drawing proportionate faces, which adds to weight of the drama. Though I’d say his backgrounds have taken a slight hit from the latter; but with great dialogue, the focus on the close-ups proved effective throughout the book.

This issue ends with yet another cliffhanger; not of terrifying proportions, but on the note of love. A love I’ve been dying to see come to pass! Cause again, with Kirkman at the helm, it just feels right.

Story: 9.5
Art: 8.5

And to send you all off, check out what my boyfriend bought me this weekend:

Rick Grimes B&W Variant - McFarlane Figures

That’s right, be jealous. =]

Follow me on Twitter @ddsuperbatnix

Walking Dead Shambles into Second Season, Brings Along 11 Million Viewers

This weekend, AMC’s runaway hit The Walking Dead broke records, skulls, and radiators as it launched into its second season.  Opening with 11 million viewers, the survivors of Atlanta are on the road again until the road turns into a car blockade that stops the team cold.  The moment of isolation forces Rick’s band of misfit survivors to reconcile the events of the past season while setting up the next in a way that brings to life one of the most dramatic moments of the comic in the most cringe worthy way.


Still another twelve layers of gunk and gore to go...


The première had everything a good nerd could want: cliffhangers, character development, and plenty of mind-numbingly realistic special effects.  It takes about fifteen minutes for the first zombies to show up, but when they do, there are hundreds of them, all shambling through and hungry for people.  The première takes place in essentially the same place for the duration of the episode and still managed to keep me captivated the entire time.  The actors prove once again why they are perfectly cast, although I admittedly wished there had been more Glenn.  But then, I always want more of Glenn.  However, honorable mentions go out to Andrea (who had one of the best moments in the show), Daryl, and Carol.  I tend to watch this show through comic-tinted lenses and wasn’t really sure how I felt about the addition of original characters considering the comic’s cast was so extensive.  However, if there’s anything last season taught us is that fixed points in the storyline are few and far between.  They happen just often enough to keep the comic fan in me on the edge of my seat, while the new material keeps things unfamiliar.  So I’ll be waiting with wild fangirl anticipation for the rest of what this season has to offer.


My precious and wonderful Andrea, haters to the right.

For the hardcore among you, make sure to watch through at least a couple of times, I think a lot of subtle moments in those first few minutes of interaction with the cast that are going to be really telling for how the rest of the season unfolds.


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$5 Trade Paper Back Sale! $8 Hard Covers…

We have over 100 trades paper backs and hard covers on sale from
July 14th – July 31st[singlepic id=309 w=320 h=240 float=center]

The sale is so good you will eat a Comic Vault employee!

Trades are $5 and Hard Covers are $8!
We have tons of Marvel, DC and Indy trades,
check out our selection and save!
Get down to the store today and grab your favorite story!

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